[Retros] Fwd: [itaprob] computers
Mario Velucchi
mvalg at velucchi.it
Thu Apr 17 14:00:54 EDT 2008
---------- Forwarded message ----------
From: Pierpaolo Bernardi <olopierpa at gmail.com>
Date: 17-apr-2008 19.22
Subject: Re: [itaprob] computers
To: itaprob at velucchi.it
On 4/17/08, Sterten at aol.com <Sterten at aol.com> wrote:
>
>
> someone just wrote to me:
>
> > There are many chess problems
> > that are totally impossible for computers, but human can solve those.
> > Seeing beutiful things are not possible for computers, but human
> > can realize those - by seeing brightness/light. You cannot make as
> > complicated computer-program as your brains are.
>
> is it true ?
At the current state of the art in computer programming, yes.
> Is there an example of such a problem which is particularly hard
> (I don't think it can be "totally impossible")
> to implement on a computer but can be solved easily by a human ?
I had once a nice one but cannot find it anymore.
It was a forced mate in a very high number of moves, all of which
were obvious for a human but not for chess programs, which
couldn't do better than to explore the complete tree of possibilities.
Cheers
P.
>
> Guenter Stertenbrink
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Mario Velucchi
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Software Analyst and Developer / Computer Mathematician
Combinatorics / Number Theory Algorithms field of research
Coder - Database Coder - Web Coder / Windows and Linux Environment
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