[Retros] No occupied white square
Kevin Begley
kevinjbegley at gmail.com
Fri Dec 20 16:56:56 EST 2013
Olli,
I presume that this "record" must be defined for n-units (from 2 to 32), in
the shortest number of moves. You could further divide this into two
square-colors.
The point is, he should probably publish, regardless (unless somebody
achieves n (or more) units on the same color, in fewer moves).
The most important of these records, it seems to me, are;
1) Fastest to the result (for any square-color), and
2) Most units total (in the fastest time, for any square-color).
Best,
Kevin
On Fri, Dec 20, 2013 at 7:39 AM, Olli Heimo <olli.heimo at luukku.com> wrote:
> Unto Heinonen was really surpised when he heard that Francois had done the
> task in 10.0 moves. We are eager to see the positions. Meanwhile Unto has
> thought the theme otherwise. Maximize the number of men left on the board
> in a sound proofgame ending to the position where all men are on
> same-coloured squares. Unto has one with 24 men left in 13.0 moves. He will
> publish it in February-2014 in Tehtäväniekka, unless before that someone
> breaks his record. Olli.
> Noam Elkies kirjoitti 06.12.2013 kello 19:28:
> > Francois Labelle <flab at wismuth.com> writes:
> >
> > > My computer found a unique proof game in 10.0 moves with 21 men all on
> > > white squares, and another unique proof game in 10.0 moves with 21 men
> > > all on black squares. A lovely pair of problems! Both are confirmed by
> > > Euclide.
> > >
> > > Looks like this is computer territory. Sorry Unto!
> > >
> > > Now I'd like to know if Unto is still going to publish his 11.0-move
> > > problem in a magazine, and whether I should publish my 2 problems in a
> > > magazine...
> >
> > I don't see why not. Heinonen's problem was still the first of its kind
> > (albeit by only a few days thanks to near-instantaneous global
> > communication);
> > and the mechanism is probably different. And you've already
> > published some
> > of your earlier computer discoveries in problem magazines, so why
> > not these?
> >
> > NDE
> >
> > P.S. Is it feasible to compute how many such proof games there are in
> > 10.5 or even 11.0 and beyond? It would be interesting to see what
> > the range of possibilities is (and how much choice Heinonen had for
> > his 11.0-mover).
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