[Retros] FW: FW: Distance-PG
Yoav Ben-Zvi
yoavbz97 at gmail.com
Wed Aug 31 04:59:11 EDT 2016
Verification must wait for a full search of all sound SPGs in 6.0. Meanwhile
humans can play a race with the computer by finding better candidates such
as:
Natch 3.0.beta Copyright (C) 1997,98,99,2001-2005,2016 Pascal Wassong
+---+---+---+---+---+---+---+---+
| |*S | | . |*K | . |*S |*R |
+---+---+---+---+---+---+---+---+
|*P | | . |*P | . |*P |*P |*P |
+---+---+---+---+---+---+---+---+
| | . | | . | | . | | . |
+---+---+---+---+---+---+---+---+
| . | |*P | |*P | | . | |
+---+---+---+---+---+---+---+---+
| | . | | . | | P | P |*Q |
+---+---+---+---+---+---+---+---+
|*B | | . | | . | B | . | |
+---+---+---+---+---+---+---+---+
| P | P | P | P | P | . |*B | P |
+---+---+---+---+---+---+---+---+
| R | S | B | Q | K | | S | R |
+---+---+---+---+---+---+---+---+
1s2k1sr/p2p1ppp/8/2p1p3/5PPq/b4B2/PPPPP1bP/RSBQK1SR
12 single moves. 16 + 14
The resolution begins at Wed Aug 31 10:55:55 2016
Solution 1 (position 1)
1.Pg2-g4 Pe7-e5 2.Bf1-g2 Bf8-a3 3.Bg2xb7 Pc7-c5
4.Bb7xa8 Bc8-b7 5.Pf2-f4 Bb7-g2 6.Ba8-f3 Qd8-h4
The resolution ends at Wed Aug 31 10:55:55 2016
Solution found: 1
Position analysed: 1
Resolution time: 0.08 s.
This has length of 8+27*SQRT2 = 46.18 which beats 19+10*SQRT2+4*SQRT5 =
42.09
Yoav
-----Original Message-----
From: Retros [mailto:retros-bounces at janko.at] On Behalf Of Eric Angelini
Sent: Wednesday, August 31, 2016 12:33 AM
To: The Retrograde Analysis Mailing List
Subject: Re: [Retros] FW: Distance-PG
Hello Yoav,
clever modification!
But I'm unable to confirm that this is the unique
>Sound SPG in 6.0 ending in checkmate with maximum
geometric length<
... unfortunately, as Ihave absolutely no idea to check that...
Best,
É.
________________________________________
De : Retros [retros-bounces at janko.at] de la part de Yoav Ben-Zvi
[yoavbz97 at gmail.com] Date d'envoi : mardi 30 août 2016 22:00 À : Retro List
Objet : [Retros] FW: Distance-PG
A minor modification of Olli's SPG:
Natch 3.0.beta Copyright (C) 1997,98,99,2001-2005,2016 Pascal Wassong
+---+---+---+---+---+---+---+---+
|*R |*S | | . |*K |*B | |*R |
+---+---+---+---+---+---+---+---+
|*P |*P |*P | |*P |*P |*P |*P |
+---+---+---+---+---+---+---+---+
| | . | | . | | . | | B |
+---+---+---+---+---+---+---+---+
| . | | . | | . | | . | |
+---+---+---+---+---+---+---+---+
| | . | | . | | . | | . |
+---+---+---+---+---+---+---+---+
| . | |*S | | . | | . |*B |
+---+---+---+---+---+---+---+---+
| P | P | P | . | P | P | P | P |
+---+---+---+---+---+---+---+---+
| . | | . |*Q | K | B | S | R |
+---+---+---+---+---+---+---+---+
rs2kb1r/ppp1pppp/7B/8/8/2s4b/PPP1PPPP/3qKBSR
12 single moves. 12 + 15
The resolution begins at Tue Aug 30 22:18:29 2016
Solution 1 (position 2)
1.Pd2-d4 Sg8-f6 2.Pd4-d5 Sf6xd5 3.Sb1-c3 Sd5xc3
4.Qd1xd7 Bc8xd7 5.Bc1-h6 Bd7-h3 6.Ra1-d1 Qd8xd1
The resolution ends at Tue Aug 30 22:18:30 2016 Solution found: 1 Positions
analysed: 2 Resolution time: 0.05 s.
Solves for length 19,10*SQR2,4*SQR5
Is this a solution to: Sound SPG in 6.0 ending in checkmate with maximum
geometric length. If so could it be unique?
-----Original Message-----
From: Retros [mailto:retros-bounces at janko.at] On Behalf Of Olli Heimo
Sent: Tuesday, August 30, 2016 4:17 PM
To: The Retrograde Analysis Mailing List
Subject: Re: [Retros] Distance-PG
Hi! Here is a sound 6-mover!
r1b1kb1r/ppp1pppp/5n2/8/7P/2n4R/PPP1PPP1/R1BqKBN1
12
1. Pd2-d4 Cg8-f6 2. Pd4-d5 Cf6xd5 3. Cb1-c3 Cd5xc3
4. Dd1xd7 Cb8xd7 5. Ph2-h4 Cd7-f6 6. Th1-h3 Dd8-d1
Solution unique 0.45 secondes
Olli.
Eric Angelini kirjoitti 29.08.2016 kello 08:08:
> Ah yes, I see Noam, thanks.
> And again, kudo to Olli!
> Might we "save" the 6.0 solution
> asking this, for instance:
>
> "Find the last move of the fastest
> 20+6SQR5 game ending in checkmate"
>
> If yes, I guess this would be a
> nightmare to solve! (could actual
> softwares like Popeye or Natch
> so that?)
>
> Best,
> É.
>
>
> > Le 29 août 2016 à 01:53, Noam Elkies <elkies at math.harvard.edu> a écrit :
> >
> >
> > Alas it is not unique because White can play Ng3-h3 also on move 4 or 5.
> > Olli Heimo's construction avoided that by replacing Rd7xc7 by Rd7xe7
> > (which happens to be check, but this was not needed).
> >
> > NDE
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