[Retros] Fwd: Proof game promotion task
joose norri
joose_norri at hotmail.com
Mon May 10 03:15:11 EDT 2010
Well not obvious or trivial, but uninteresting, apart from the task element. I don't like counting promotions or whatever. Is one interestingly motivated promotion less impressive than five trivial ones? Clearly I'm not quoting my own thoughts.Joose
> To: joose_norri at hotmail.com; retros at janko.at
> Subject: Re: [Retros] Fwd: Proof game promotion task
> CC: tchow at alum.mit.edu
> Date: Sun, 9 May 2010 22:53:18 -0400
> From: elkies at math.harvard.edu
>
> Tim Chow asked:
>
> > [...] What is the most number of knights (or queens, or whatever)
> > to appear in the set position of a proof game [with a unique solution]?
>
> Joose Norri responds:
>
> > Yes, obviously one could do -- but why!? Sorry, missed the irony.
>
> I don't see why this need be ironic or ugly; it looks to me like a
> legitimate task. And it certainly *doesn't* look obvious that one can
> promote all White pawns to Bishops in a sound proof game! For starters
> such a game must have length at least 39.5, and it's already nontrivial
> to attain such lengths at all, let alone with 40 pawn moves on one side.
>
> NDE
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