[Retros] Fwd: Proof game promotion task

joose norri joose_norri at hotmail.com
Mon May 10 03:15:11 EDT 2010



Well not obvious or trivial, but uninteresting, apart from the task element. I don't like counting promotions or whatever. Is one interestingly motivated promotion less impressive than five trivial ones? Clearly I'm not quoting my own thoughts.Joose


> To: joose_norri at hotmail.com; retros at janko.at

> Subject: Re: [Retros] Fwd: Proof game promotion task

> CC: tchow at alum.mit.edu

> Date: Sun, 9 May 2010 22:53:18 -0400

> From: elkies at math.harvard.edu

>

> Tim Chow asked:

>

> > [...] What is the most number of knights (or queens, or whatever)

> > to appear in the set position of a proof game [with a unique solution]?

>

> Joose Norri responds:

>

> > Yes, obviously one could do -- but why!? Sorry, missed the irony.

>

> I don't see why this need be ironic or ugly; it looks to me like a

> legitimate task. And it certainly *doesn't* look obvious that one can

> promote all White pawns to Bishops in a sound proof game! For starters

> such a game must have length at least 39.5, and it's already nontrivial

> to attain such lengths at all, let alone with 40 pawn moves on one side.

>

> NDE



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