[Retros] Fwd: Proof game promotion task
joose norri
joose_norri at hotmail.com
Mon May 10 06:14:26 EDT 2010
Kevin, if your last paragraph refers to me, I apoligize. It was certainly not meant. I am not to blame, my poor English skills are.Joose
> Date: Mon, 10 May 2010 01:50:05 -0700
> From: kevinjbegley at gmail.com
> To: retros at janko.at
> Subject: Re: [Retros] Fwd: Proof game promotion task
>
> Good question, Noam..
>
> There are a few such achievements...
>
> 1) the record length PG57.5, (8bR+8wR -- Pronkin & Frolkin),
> 2) diagonalized promotions (of Caillaud & Heinonen) already sited here.
> orthogonalized promotions (Caillaud)
> 3) Pronkin & Frolkin made a number of others:
> -PG45 (4wB+4bB+4bN+3bR in final diagram)
> - Pronkin & Frolkin & Goldsteen PG52 (8wR+7bR+3bS in final diagram)
> -PG55.5 (8wR+8bR)
> -Frolkin PG52 (inexact) 6bB + 3bR
> ...tons more...
>
> I did quickly skim through a large section of PGs >40 moves, in the
> Win Chloe database, and found no problem with 9 units of the same type
> & color (however, I may have overlooked something)...
>
> A pattern fast emerges, where it becomes clear that promoted force
> in the diagram was deliberately avoided -- even, it seems, if
> avoidance made their tasks more difficult (my guess).
>
> So, I suspect most would prefer to attempt the interesting task you
> outlined via Ceriani-Frolkin annihilation of 2 promoted units (to
> retain a nice diagram).
>
> I am not aware of any technique to directly search for such things
> in any PG database.
>
> Finally, I regret some discourteous responses which you encountered here...
> ...which reads like an outrageous bid for partial credit.
>
> Regards,
> Kevin.
>
>
> On 5/10/10, joose norri <joose_norri at hotmail.com> wrote:
> >
> > Well not obvious or trivial, but uninteresting, apart from the task
> > element. I don't like counting promotions or whatever. Is one interestingly
> > motivated promotion less impressive than five trivial ones? Clearly I'm not
> > quoting my own thoughts.
> > Joose
> >
> >
> > > To: joose_norri at hotmail.com; retros at janko.at
> > > Subject: Re: [Retros] Fwd: Proof game promotion task
> > > CC: tchow at alum.mit.edu
> > > Date: Sun, 9 May 2010 22:53:18 -0400
> > > From: elkies at math.harvard.edu
> > >
> > > Tim Chow asked:
> > >
> > > > [...] What is the most number of knights (or queens, or whatever)
> > > > to appear in the set position of a proof game [with a unique solution]?
> > >
> > > Joose Norri responds:
> > >
> > > > Yes, obviously one could do -- but why!? Sorry, missed the irony.
> > >
> > > I don't see why this need be ironic or ugly; it looks to me like a
> > > legitimate task. And it certainly *doesn't* look obvious that one can
> > > promote all White pawns to Bishops in a sound proof game! For starters
> > > such a game must have length at least 39.5, and it's already nontrivial
> > > to attain such lengths at all, let alone with 40 pawn moves on one side.
> > >
> > > NDE
> >
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